ESP
What you actually see
Player box, skeleton option, health, name, weapon, distance, bosses, Scavs, bots — that is the core stack. On Customs I lean on distance and name so I know if someone is pushing Dorms before I commit a crate.
On Factory I cut max range so hallway fights stay readable instead of painting the whole map. Open Shoreline can take more distance. Same cheat. Different config. I save customs_dorms and factory_cqc as separate names so I do not retune at 2 a.m.
Loot filters share the menu but do a different job. Player ESP is for fights. Loot ESP is for farming. Split writeup: Tarkov Loot ESP.
Wall style — boxes versus chams — changes how fast I read fights. Boxes on Customs sight lines. Skeleton in Factory where a door frame already blocks half a model. Tarkov Wallhack. Product page: ESP.
Boss and bot filters save frames on Lighthouse. I turn bots down if I only care about PMCs. Scav tags still matter when you are trying not to dump a kit into a random.
Weapon tags told me shotgun vs sniper before a Shoreline peek. That is worth more than a health bar at 180 meters. Up close I want health. Far away I want the gun name.
Scav vs PMC colors need to be different or you dump a mag into a scav you could have ignored. I wasted a kit that way on Customs gas. Once was enough.
ESP vs aimbot
ESP is information. Tarkov Aimbot moves the crosshair. I leave ESP on whole raids because it is quieter in clips. Aimbot is what people notice when FOV is too wide on a Shoreline hill or a Factory window.
On farming nights I run loot ESP and light player ESP with aimbot off until someone contests tech light. Both ship in one plan — Features. Reseller pages love splitting farming and fighting into two carts. I paid once here.
If you only buy one toggle mentally, buy ESP. Aimbot without knowing where players are is spraying into walls on Shoreline rocks. I ran aimbot week one with player ESP maxed wrong and died to audio anyway because I stared at a crate.
Radar SKUs elsewhere pitch snaplines and a minimap. Distance and out-of-FOV arrows here covered my single monitor. Tarkov Radar.
Yellow Status can grey combat while loot still glows. I do not treat a partial menu as permission to push Labs.
Week two I added aimbot for Factory only. Customs stayed ESP-only for a while. You can mix. The menu does not force a personality.
vis-check on ESP is not the same as vis-check on aimbot. I run both. Walls still show people. I just do not snap through them.
Settings that stuck
Max distance first. Customs and Shoreline — 150 to 250 meters. Factory and Labs — 80 to 120. Streets — cap it or the screen is confetti. I learned that the expensive way.
Nickname plus weapon tag on Labs. I want to know if it is a sweaty tag before I swing a corner. Health bars inside 50 meters. Beyond that, distance is enough.
Streamproof overlay on. Test OBS before you clip. A friend’s faint boxes in a VOD taught me capture mode matters even when the desktop looks clean.
Vis check on player ESP if you only want shootable targets. Radar arrows help on Streets flanks. I still listen. ESP does not replace footsteps on Factory stairs.
Empty boxes on green Status usually means DMA, not a broken ESP row. Cloud DMA.
Streets at 80 meters feels tight until you turn it to 200 and cannot see your own gun. Cap it. Your eyes are part of the setup.
Week one, honestly
Week one I ran ESP and loot floor only — aimbot off, Customs, extracts I already knew. Worked better than jumping into Labs with every toggle maxed like reseller ads suggest.
Mistake: max player ESP and max loot ESP together on Interchange. Screen looked like a spreadsheet. I tunnel-visioned a GPU while someone pushed parking.
I still die on Streets when I sprint because a name tag lagged a second behind a peeker who already had the angle. Information is not a shield.
Honest take: Tarkov Cheats Review. Day-one PC notes: Tarkov Cheats PC.
I still leave raids early when boxes show a stack on extract. Vanilla me would have sprinted. That is the whole product on a good night.